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Special Effects Smoke

SE-SPECIAL-EFFECTS is a set of documentations, tutorials and toolkits showing the SE-WORKBENCH users how to create special effects on their simulation scenes. It is particularly meant to show users how to create “functional special effects” (complete special effects such as an explosion, landing lights on a landing strip, car lights, etc.) from “elementary effects” (such

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Special Effects Lights

SE-SPECIAL-EFFECTS is a set of documentations, tutorials and toolkits showing the SE-WORKBENCH users how to create special effects on their simulation scenes. It is particularly meant to show users how to create “functional special effects” (complete special effects such as an explosion, landing lights on a landing strip, car lights, etc.) from “elementary effects” (such

Special Effects Lights More

Special Effects Flares

SE-SPECIAL-EFFECTS is a set of documentations, tutorials and toolkits showing the SE-WORKBENCH users how to create special effects on their simulation scenes. It is particularly meant to show users how to create “functional special effects” (complete special effects such as an explosion, landing lights on a landing strip, car lights, etc.) from “elementary effects” (such

Special Effects Flares More

Special Effects Explosion

SE-SPECIAL-EFFECTS is a set of documentations, tutorials and toolkits showing the SE-WORKBENCH users how to create special effects on their simulation scenes. It is particularly meant to show users how to create “functional special effects” (complete special effects such as an explosion, landing lights on a landing strip, car lights, etc.) from “elementary effects” (such

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SE-AGETIM-LIGHT

SE-AGETIM-LIGHT is simple standalone software that enables easy 3D environment generation that can be used for simulation and modelling. SE-AGETIM-LIGHT enables integration of various geographical data sources with Global MapperTM GIS. Physical database extensions mechanisms are provided for a highly automated multi sensor generation process. There are dedicated algorithms for data cleaning and automatic mapping.

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URBAN 3DDB

Every simulation starts with a 3D synthetic environment that will later be improved with material properties, thermal history and atmospheric conditions. It will also embed external attributes like 3D objects, trajectories, sensors or special effects in order to generate scenarios matching customer’s objectives. To support users facing 3D database lack of experience, OKTAL-SE proposes a

URBAN 3DDB More

COUNTRY-3DDB

Every simulation starts with a 3D synthetic environment that will later be improved with material properties, thermal history and atmospheric conditions. It will also embed external attributes like 3D objects, trajectories, sensors or special effects in order to generate scenarios matching customer’s objectives. To support users facing 3D database lack of experience, OKTAL-SE proposes a

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AIRPORT-3DDB

Every simulation starts with a 3D synthetic environment that will later be improved with material properties, thermal history and atmospheric conditions. It will also embed external attributes like 3D objects, trajectories, sensors or special effects in order to generate scenarios matching customer’s objectives. To support users facing 3D database lack of experience, OKTAL-SE proposes a

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SEA-3DDB

Every simulation starts with a 3D synthetic environment that will later be improved with material properties, thermal history and atmospheric conditions. It will also embed external attributes like 3D objects, trajectories, sensors or special effects in order to generate scenarios matching customer’s objectives. To support users facing 3D database lack of experience, OKTAL-SE proposes a

SEA-3DDB More